Placeholder: [high res photo by Jean-Paul Riopelle (1967)] Ultimate design for the heavily armed SCUBA scout, a submarine high impact vehicle. at the bottom of the deep ocean [high res photo by Jean-Paul Riopelle (1967)] Ultimate design for the heavily armed SCUBA scout, a submarine high impact vehicle. at the bottom of the deep ocean

@generalpha

Prompt

[high res photo by Jean-Paul Riopelle (1967)] Ultimate design for the heavily armed SCUBA scout, a submarine high impact vehicle. at the bottom of the deep ocean

distorted image, malformed body, malformed fingers

8 days ago

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Model

SSD-1B

Guidance Scale

7

Dimensions

1248 × 832

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[high res photo by Jean-Paul Riopelle (1967)] Ultimate design for the heavily armed SCUBA scout, a submarine high impact vehicle. at the bottom of the deep ocean
[Blueprint and 3D detailed technical view with all specs by Jean-Claude Mézières for the Weyland-Yutani megacorp (1967)] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such.
“Un de ces longs bras glissa par l’ouverture”Alphonse de Neuville (1835-1885) - Long Arm GlidedIllustration from Jules Verne’s “Twenty thousand leagues under the sea”, 1870
[Blueprint and 3D detailed technical view with all specs in Marvel Comics Silver Age illustration style (1976)] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such.
[high res photo by Jean-Paul Riopelle for the Weyland-Yutani megacorp (1967)] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such. at the bottom of the deep ocean
[art from Destination: Void, by Franck Herbert (1965)] "Well," he says, his voice heavy with the gravity of the situation, "let's see what we can do with this mess. We need to create something that can handle the ship's systems, but also learn and adapt. It won't be easy." Prudence follows you and the Captain into the workshop, her eyes bright with determination. She approaches the main control panel, her fingers hovering over the blinking lights and scrolling readouts. "We'll need to completel
[art from Destination: Void, by Franck Herbert (1965)] ""Well," he says, his voice heavy with the gravity of the situation, "let's see what we can do with this mess. We need to create something that can handle the ship's systems, but also learn and adapt. It won't be easy."
[art of John Blanche, frank frazetta, Heath Robinson and Norman Rockwell] The starship drifted through the void, its hull a lattice of blackened chrome and crimson light, pulsating. Within its core, the engine hummed with an energetic rhythm, a mechanical heartbeat defying the silence of the abyss.Cloaked in an enigmatic aura, the pilot sat in solitude, her face half-hidden behind a mask of iridescent crystal. She was a navigator of the forgotten, charting pathways through dimensions no human mi
[high res photo by H.R. Giger for the Weyland-Yutani megacorp (1967)] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such. at the bottom of the deep ocean
[high res photo by H.R. Giger for the Weyland-Yutani megacorp (1967)] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such. at the bottom of the deep ocean
[art by Moebius] A yellow spaceship with two large engines on the sides is flying through clouds. It has an oval shape and looks like it could be from Star Wars or Blade Runner. It's leaving behind a long trail of light as its engine fires off on one side. A planet can be seen far away above the ship. Photorealistic in the style of concept art.
[Blueprint and 3D detailed technical view with all specs] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such.

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