Placeholder: [art from Destination: Void, by Franck Herbert (1965)] "Well," he says, his voice heavy with the gravity of the situation, "let's see what we can do with this mess. We need to create something that can handle the ship's systems, but also learn and adapt. It won't be easy." Prudence follows you and the Captain into the workshop, her eyes bright with determination. She approaches the main control panel, her fingers hovering over the blinking lights and scrolling readouts. "We'll need to completel [art from Destination: Void, by Franck Herbert (1965)] "Well," he says, his voice heavy with the gravity of the situation, "let's see what we can do with this mess. We need to create something that can handle the ship's systems, but also learn and adapt. It won't be easy." Prudence follows you and the Captain into the workshop, her eyes bright with determination. She approaches the main control panel, her fingers hovering over the blinking lights and scrolling readouts. "We'll need to completel

@generalpha

Prompt

[art from Destination: Void, by Franck Herbert (1965)] "Well," he says, his voice heavy with the gravity of the situation, "let's see what we can do with this mess. We need to create something that can handle the ship's systems, but also learn and adapt. It won't be easy." Prudence follows you and the Captain into the workshop, her eyes bright with determination. She approaches the main control panel, her fingers hovering over the blinking lights and scrolling readouts. "We'll need to completel

1 year ago

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Model

SSD-1B

Guidance Scale

7

Dimensions

1024 × 1024

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[art from Destination: Void, by Franck Herbert (1965)] ""Well," he says, his voice heavy with the gravity of the situation, "let's see what we can do with this mess. We need to create something that can handle the ship's systems, but also learn and adapt. It won't be easy."
[art by Dorohedoro] a new world emerges. A world where a gigantic obsidian crystal spaceship dominates the skies. Its massive bones jut out, the skull at the prow and the feet at the engine, like some gothic monstrosity brought to life. The brass coverings gleam in the light, adding an air of ancient mystery to the vessel.
[art by Zdzisław Beksiński] helicopterus alien with a lot of mini guns
[Blueprint and 3D detailed technical view with all specs by Jean-Claude Mézières for the Weyland-Yutani megacorp (1967)] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such.
[art from Destination: Void, by Franck Herbert (1965)] ""Well," he says, his voice heavy with the gravity of the situation, "let's see what we can do with this mess. We need to create something that can handle the ship's systems, but also learn and adapt. It won't be easy."
“Un de ces longs bras glissa par l’ouverture”Alphonse de Neuville (1835-1885) - Long Arm GlidedIllustration from Jules Verne’s “Twenty thousand leagues under the sea”, 1870
[art by Moebius] A yellow spaceship with two large engines on the sides is flying through clouds. It has an oval shape and looks like it could be from Star Wars or Blade Runner. It's leaving behind a long trail of light as its engine fires off on one side. A planet can be seen far away above the ship. Photorealistic in the style of concept art.
UN COUP DE DÉS JAMAIS QUAND BIEN MÊME LANCÉ DANS DES CIRCONSTANCES ÉTERNELLES DU FOND D’UN NAUFRAGE SOIT que l’abîme blanchi étale furieux sous une inclinaison plane désespérément d’aile la sienne par avance retombée d’un mal à dresser le vol et couvrant les jaillissements coupant au ras les bonds très à l’intérieur résume l’ombre enfouie dans la transparence par cette voile alternative jusqu'adapter à l’envergure sa béante profondeur en tant que la coque d’un bâtiment penché de l’un ou l’au
[high res photo by H.R. Giger for the Weyland-Yutani megacorp (1967)] Ultimate design for the heavily armed SCUBA scout with six fins, in the vein of a submarine high impact vehicle for a quick action or some such. at the bottom of the deep ocean
“Un de ces longs bras glissa par l’ouverture”Alphonse de Neuville (1835-1885) - Long Arm GlidedIllustration from Jules Verne’s “Twenty thousand leagues under the sea”, 1870
[high res photo by Jean-Paul Riopelle (1967)] Ultimate design for the heavily armed SCUBA scout, a submarine high impact vehicle. at the bottom of the deep ocean
Technology, cables and processors: [art by W. Heath Robinson] The Cambrian Explosion of Artificial Intelligence [everything, everywhere, and all at once]

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