Placeholder: Ruined Romanesque church. A Detailed Technical Drawing. Ruined Romanesque church. A Detailed Technical Drawing.

@generalpha

Prompt

Ruined Romanesque church. A Detailed Technical Drawing.

1 year ago

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Model

SSD-1B

Guidance Scale

7

Dimensions

1024 × 1024

Similar

[fractal art: Mandelbulb 3d] dungeon module B3: palace of the silver princess, by Tom Moldvay and Jean Wells (1981) introduction module for characters levels 1-3
[illustration by Grzegorz Rosiński] Ahead, an archway of fused bone and skulls frames an ancient iron door etched with strange, angular sigils. The air smells of old blood and something… burnt.
drawing by artist Otto Rapp: souvenirs of Minas Tirith
[illustration by Grzegorz Rosiński] Ahead, an archway of fused bone and skulls frames an ancient iron door etched with strange, angular sigils. The air smells of old blood and something… burnt.
[high res photo by Ray Harryhausen] The lair and throne room of the red demon, Darkness, from Legend. A vast, cavernous underground palace of gothic grandeur and primordial decay. The architecture is a fusion of jagged, natural rock formations and profane, melted black stone, forming arches, pillars, and a massive, organic throne. The space is littered with piles of gold, jewels, and shattered relics that glimmer faintly. The only illumination comes from a few sickly, phosphorescent fungi and th
dungeon module B3: palace of the silver princess, by Tom Moldvay and Jean Wells (1981) introduction module for characters levels 1-3
dungeon module B3: palace of the silver princess, by Tom Moldvay and Jean Wells (1981) introduction module for characters levels 1-3
Sagrada Família Cathedral (Barcelona) [in fractales IFS with Apophysis refined in Mandelbulb 3D]
A detailed and whimsical 3d isometric illustration, created in a vintage charcoal style. This piece explores unique and fantastic architecture, with intricate details that invite the viewer to discover every corner. The figure at the entrance adds a touch of mystery and narrative to this imaginary scene. Ideal for lovers of fantasy art and traditional drawing.
[illustration in the la ligne claire style by Grzegorz Rosiński] Ahead, an archway of fused bone and skulls frames an ancient iron door etched with strange, angular sigils. The air smells of old blood and something… burnt.
1. to understand what we are talking about, it is needed to understand that GenAi is a kind of interpolation (to make it simple, say that it is an interpolation in the space of scenery composition, and another one in the space of styles; what makes it rich is that they are not "independent"). 2. it means a database is needed : examples to train the model in supervised (indeed, self-supervised) mode. 3. it is true that because a lot of examples are needed, first generation of GenAi engines used a
There it hung—silent, suspended in that pressurized vault of glass and carbon, coiled like a secret. They called it the Choral Maw, though none had heard it sing. A perfect circle of biological symmetry, surrounded by layers of pale petal-like flesh and polished ceramic scales, its inner folds revealed a haunting precision, as if carved for a purpose long forgotten. Some claimed it was an organ from a god-machine, others whispered of an ancient race that used resonance as language and faith.

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