
@generalpha
Prompt
fakenews:whatchagonnadobadboysbadboysfakenews:whatchagonnadobadboysbadboyswhen theycomwforyou! 3d abstractjail art
distorted image, malformed body, malformed fingers
9 months ago
Model
SSD-1B
Guidance Scale
7
Dimensions
1024 × 1024


![[mahematics] In the context of universal approximation, two approaches can achieve similar results but with different parameter requirements. The overall system comprises data, architecture, and a loss function, interconnected by a learning procedure. Responsibilities within the system include acknowledging noisy or biased data, addressing the need for a large number of parameters in the architecture, and overcoming the principal-agent problem in the choice of the loss function.](https://img.stablecog.com/insecure/256w/aHR0cHM6Ly9iLnN0YWJsZWNvZy5jb20vNzE2NTdhMmYtNWI1Ny00MGM5LWFmMzgtODIxNTNjNDA5NmJiLmpwZWc.webp)
![digital echoes and virtual realms, Juliette and Romeo's fateful connection transcends the boundaries of a high-tech electronic universe. Juliette, lost in sorrow, weeps in a holographic simulation as Romeo's lifeless avatar rests upon a glowing data tomb, their love immortalized in lines of code. [William S. Burroughs' "The Electronic Revolution"] The curse woven into their digital DNA dictates that Juliette, in her grief, will unknowingly trigger a fatal algorithm, linking her fate to Romeo i](https://img.stablecog.com/insecure/256w/aHR0cHM6Ly9iLnN0YWJsZWNvZy5jb20vNWE0ZmY0NTktYmFlNi00NWYzLWIwMjItOTM2NzgzZGM4OGVmLmpwZWc.webp)
![[style is lite brite art, luminous and colorful designs, pixelated compositions, retro aesthetic, glowing effects, creative patterns, interactive and playful, nostalgic charm, vibrant and dynamic arrangements] the red bricks of the maze seeming to hum with anticipation. The phantom's gaze follows my every move, its spectral presence both haunting and alluring. I can sense a powerful energy emanating from the cherry, a feeling of both danger and temptation intertwining in the air.](https://img.stablecog.com/insecure/256w/aHR0cHM6Ly9iLnN0YWJsZWNvZy5jb20vODQ3MzYxYWMtZDhkNS00YmY5LTg5YWUtMTYyN2JhOGVjYTkzLmpwZWc.webp)
![How many ways are there to paint 6 faces of similar cubes with six colours (1,...,6) [one per face] so that no two of the coloured cubes obtained would be the same (could not be transformed one into another by a rotation)?](https://img.stablecog.com/insecure/256w/aHR0cHM6Ly9iLnN0YWJsZWNvZy5jb20vNTNkYmJmNWItMDNmMC00ZmIwLWE4ZDgtOTU5YjYzM2RmNjZhLmpwZWc.webp)




![POV inside Pac-Man, originally called Puck Man[a] in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat the ghosts for b](https://img.stablecog.com/insecure/256w/aHR0cHM6Ly9iLnN0YWJsZWNvZy5jb20vZWNlNmFmZTUtNDljMi00NjI0LWE5YWQtYTBmMDllODA5Mjc3LmpwZWc.webp)
