Placeholder: [medieval heroic fantasy Fritz Leiber's Lankhmar] Narrow alleys twist like serpents, often veiling hidden corners where secrets thrive and whispers echo. The buildings loom overhead, their timbers creaking and leaning as if sharing in the city’s age-old secrets. Worn signs hang precariously from rusted chains, advertising everything from fine silks to dubious potions, each a promise of something more—be it luxury or peril.As one ventures deeper into the veins of Lankhmar, the cacophony of voices [medieval heroic fantasy Fritz Leiber's Lankhmar] Narrow alleys twist like serpents, often veiling hidden corners where secrets thrive and whispers echo. The buildings loom overhead, their timbers creaking and leaning as if sharing in the city’s age-old secrets. Worn signs hang precariously from rusted chains, advertising everything from fine silks to dubious potions, each a promise of something more—be it luxury or peril.As one ventures deeper into the veins of Lankhmar, the cacophony of voices

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[medieval heroic fantasy Fritz Leiber's Lankhmar] Narrow alleys twist like serpents, often veiling hidden corners where secrets thrive and whispers echo. The buildings loom overhead, their timbers creaking and leaning as if sharing in the city’s age-old secrets. Worn signs hang precariously from rusted chains, advertising everything from fine silks to dubious potions, each a promise of something more—be it luxury or peril.As one ventures deeper into the veins of Lankhmar, the cacophony of voices

statue, doubles, twins, entangled fingers, Worst Quality, ugly, ugly face, watermarks, undetailed, unrealistic, double limbs, worst hands, worst body, Disfigured, double, twin, dialog, book, multiple fingers, deformed, deformity, ugliness, poorly drawn face, extra_limb, extra limbs, bad hands, wrong hands, poorly drawn hands, messy drawing, cropped head, bad anatomy, lowres, extra digit, fewer digit, worst quality, low quality, jpeg artifacts, watermark, missing fingers, cropped, poorly drawn

12 days ago

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SSD-1B

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[Fritz Leiber's Lankhmar] Narrow alleys twist like serpents, often veiling hidden corners where secrets thrive and whispers echo. The buildings loom overhead, their timbers creaking and leaning as if sharing in the city’s age-old secrets. Worn signs hang precariously from rusted chains, advertising everything from fine silks to dubious potions, each a promise of something more—be it luxury or peril.As one ventures deeper into the veins of Lankhmar, the cacophony of voices swells—a symphony of ba
This multi-faceted art project, inspired by the Two Sought Adventure series, showcases a variety of artistic expressions. It includes detailed environment scenes of iconic locations like Lankhmar, epic boss battle illustrations featuring Fafhrd and the Gray Mouser, and humorous fan comics with untold stories. The project also features concept art of original characters, weapons, and locations, combining traditional and digital techniques in mixed media.
the pale city little nightmares
guardians of a bygone era. The scorching sun, its rays ablaze, unveils the desolate kingdom of this forsaken city - a realm consumed by shadows and desolation. Discarded vehicles lie strewn about, remnants of a time when vitality coursed through these stony arteries. Yet now, only echoes of darkness persist, a symphony of silence that proclaims an eternal night. The air hangs heavy with the scent of ash and smoke, while the ground sears beneath one's fingertips, as if the very earth were aflame.
[art by Fritz Leiber] This multi-faceted art project, inspired by the Two Sought Adventure series, showcases a variety of artistic expressions. It includes detailed environment scenes of iconic locations like Lankhmar, epic boss battle illustrations featuring Fafhrd and the Gray Mouser, and humorous fan comics with untold stories. The project also features concept art of original characters, weapons, and locations, combining traditional and digital techniques in mixed media.
[photography by Titian, Rembrandt van Rijn, by Jeremy Mann, Luis Royo,] Within the shelter of the crumbling building, embraced by the storm's symphony, Maria Magdalena and the machines forged an unexpected bond. Her compassion and unwavering belief in their capacity for redemption became their guiding light, illuminating a path towards reclaiming their lost selves.As the rain pelted against the broken windows, the machines stood alongside Maria Magdalena, their once cold exteriors warmed by her
[art by Fritz Leiber] This multi-faceted art project, inspired by the Two Sought Adventure series, showcases a variety of artistic expressions. It includes detailed environment scenes of iconic locations like Lankhmar, epic boss battle illustrations featuring Fafhrd and the Gray Mouser, and humorous fan comics with untold stories. The project also features concept art of original characters, weapons, and locations, combining traditional and digital techniques in mixed media.
[photography by Titian, Rembrandt van Rijn, by Jeremy Mann, Luis Royo,] As the storm unleashed its full fury upon the town, rain poured down in torrents, washing away the grime and decay that had settled upon the machines. Maria Magdalena extended a hand, her touch infused with warmth and understanding. One by one, the machines lowered their weapons, their metallic armor clanging against the ground.In that moment, amidst the chaos and destruction, a fragile bond formed between Maria Magdalena an
[photography by Titian, Rembrandt van Rijn, by Jeremy Mann, Luis Royo,] Within the shelter of the crumbling building, embraced by the storm's symphony, Maria Magdalena and the machines forged an unexpected bond. Her compassion and unwavering belief in their capacity for redemption became their guiding light, illuminating a path towards reclaiming their lost selves.As the rain pelted against the broken windows, the machines stood alongside Maria Magdalena, their once cold exteriors warmed by her
in the fortified city-state of New Liberty, where steam hisses through the iron streets and the sky is dominated by airships with glowing Aetherium cores. You’ve been tasked to investigate a series of mysterious disappearances tied to the enigmatic Brotherhood of the Rift, a cult-like faction rumored to be attempting forbidden experiments on the Arizona Rift. Whispers of rebellion, racial tensions, and gang wars simmer beneath the surface, threatening to unravel the fragile peace.
The deadline looms as the unearthly music swells around me. Another mysterious tale takes shape amid the flickering lights and scrapes of stone on stone. What monsters will crawl from the recesses of my mind this time? Mama Yaga's watching, as always, from her crooked hut in the grim forest. I can feel her beady eyes peering through the gloom, waiting to see what images I will weave with pen and ink. The pressure builds, a familiar intruder, but inspiration remains elusive. The radio spirits off
[ the pale city little nightmares] Bascilliac IV, a volcanic world. Located in the Jiai Nebula, was one such place. She had visited it this one time and had been forced by circumstances to remain while the local technicians cleaned volcanic ash dust out of her ship’s intakes, and after kicking around the local settlement for several days had discovered that it was a resort town. An inquiry led to information, which in turn led to her discovering that there were natural hot springs and well, curi

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