Placeholder: ConceptSheet by Zdzisław Beksiński: 'The Prince of War' - Mithril Armour Design for the Jedi in the enchanted forest ConceptSheet by Zdzisław Beksiński: 'The Prince of War' - Mithril Armour Design for the Jedi in the enchanted forest

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ConceptSheet by Zdzisław Beksiński: 'The Prince of War' - Mithril Armour Design for the Jedi in the enchanted forest

statue, doubles, twins, entangled fingers, Worst Quality, ugly, ugly face, watermarks, undetailed, unrealistic, double limbs, worst hands, worst body, Disfigured, double, twin, dialog, book, multiple fingers, deformed, deformity, ugliness, poorly drawn face, extra_limb, extra limbs, bad hands, wrong hands, poorly drawn hands, messy drawing, cropped head, bad anatomy, lowres, extra digit, fewer digit, worst quality, low quality, jpeg artifacts, watermark, missing fingers, cropped, poorly drawn

9 months ago

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Model

SSD-1B

Guidance Scale

7

Dimensions

4096 × 4096

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ConceptSheet by Zdzisław Beksiński: 'The Prince of War' - Mithril Armour Design for the Jedi in the enchanted forest
[The evil dead, in the jungle] Bone Helm charged his opponents with spinning blade and spinning flail at speeds too quick for the eye. His wicked tools traded hands with a grace and fluidity that left his foes entranced or confused. Did one prepare to parry the flail? Deflect the blade? Many were so mesmerized or frozen with fear.
ConceptSheet by Guy Borremans: 'The Prince of War' - Mithril Armour Design for the Jedi in the enchanted forest
ConceptSheet by Zdzisław Beksiński: Felicia, a name that resonates with might, A ranger strong, her presence a beacon of light. Clad in chainmail, armor gleaming with pride, A pike in hand, her skills she won't hide.
In the enchanted forest, Sir Aldric faces the fearsome hydra, A dance of valor and surrealism in a realm of twisted dreams. The mist-clad battleground echoes with the clash of sword and scale, As the knight fights not for fear but for his kingdom's honor. Reality merges with imagination, blurring the lines of what is real, Colors dance, and the forest holds its breath, in awe of the spectacle. A tapestry of legends is woven, as heroism and surrealism collide, The forest becomes a stage, shadows
[art by Zdzisław Beksiński] THE DEATH DEALER: tribeless barbarian in a large forest that, after the end of the Ice Age, will one day become the Mediterranean sea. When the Mongol-esque Kitzaak Horde invade the forest, various parties try to recruit Gath's aid to defend against them. One of them, the beautiful sorceress Cobra, gives Gath a helmet possessed by the god of death. The helmet gives him godlike power but at the same time tries to break Gath to its will. With the help of the worldly tra
[art by Zdzisław Beksiński] THE DEATH DEALER: tribeless barbarian in a large forest that, after the end of the Ice Age, will one day become the Mediterranean sea. When the Mongol-esque Kitzaak Horde invade the forest, various parties try to recruit Gath's aid to defend against them. One of them, the beautiful sorceress Cobra, gives Gath a helmet possessed by the god of death. The helmet gives him godlike power but at the same time tries to break Gath to its will. With the help of the worldly tra
ConceptSheet [by Bruce Pennington]: ranger and his broad sword with AD&D statistics
'The Prince of War' - Armour Design
ConceptSheet by Guy Borremans: 'The Prince of War' - Mithril Armour Design for the paladin in the enchanted forest
'The Prince of War' - Armour Design
ConceptSheet by Guy Borremans: 'The Prince of War' - Mithril Armour Design for the paladin in the enchanted forest

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