Placeholder: /imagine prompt: realistic, personality: [Illustrate a bustling land plagued by crime and corruption. villages are dilapidated, graffiti covers the walls, and people walk with their heads down. The young warrior strides through the streets, his eyes scanning the surroundings, ready to take on any challenges that come his way] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9 /imagine prompt: realistic, personality: [Illustrate a bustling land plagued by crime and corruption. villages are dilapidated, graffiti covers the walls, and people walk with their heads down. The young warrior strides through the streets, his eyes scanning the surroundings, ready to take on any challenges that come his way] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9

@aboallel

Prompt

/imagine prompt: realistic, personality: [Illustrate a bustling land plagued by crime and corruption. villages are dilapidated, graffiti covers the walls, and people walk with their heads down. The young warrior strides through the streets, his eyes scanning the surroundings, ready to take on any challenges that come his way] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9

1 year ago

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Model

Kandinsky 2.2

Guidance Scale

7

Dimensions

5120 × 2880

Similar

/imagine prompt: realistic, personality: [Illustrate a bustling village plagued by crime and corruption. Buildings are dilapidated, graffiti covers the walls, and people walk with their heads down. The young warrior strides through the streets, his eyes scanning the surroundings, ready to take on any challenges that come his way] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
scavangers in an dystopian soceity
side view,sity street with vegetation and lots of detail,post-apocalyptic sunrise atmosphere
The next scene unfolded on the city streets, the rhythmic thud of each step echoing through the rubber soles. The shoes carried him effortlessly through the urban jungle, weaving through crowds and dodging traffic. His journey continued beyond the city limits, walking out from a tent to witness the vibrant hues of the sunset.
/imagine prompt: realistic, personality: [Illustrate a bustling city plagued by crime and corruption. Buildings are dilapidated, graffiti covers the walls, and people walk with their heads down. The young warrior strides through the streets, his eyes scanning the surroundings, ready to take on any challenges that come his way] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
human design, breaking down into pieces, cinematic image, 16K in dystopian setting, destroyed and abandoned city
city, post-apocalyptic, concept art
city of survivors, post-apocalyptic, concept art,
/imagine prompt: realistic, personality: [Illustrate a bustling land plagued by crime and corruption. Buildings are dilapidated, graffiti covers the walls, and people walk with their heads down. The young warrior strides through the streets, his eyes scanning the surroundings, ready to take on any challenges that come his way] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Illustre moi la pauvreté et la criminalité plus réaliste avec des images plus représentatives un peu plus de favelas avec des armes
post-apocalyptic survivor city, concept art
a man with a backpack looking up at the sky, in disco elysium, disco elysium character,official fanart, background artwork, adar darnov,, artwork in the style of guweiz, dark

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