Placeholder: Photorealistic industrial edge, Giger style, Despain hyperbaric chamber, maximalism, weird Photorealistic industrial edge, Giger style, Despain hyperbaric chamber, maximalism, weird

@HorrorAuC

Prompt

Photorealistic industrial edge, Giger style, Despain hyperbaric chamber, maximalism, weird

blurry, bad composition, person in foreground,

11 months ago

Generate Similar

Explore Similar

Model

SSD-1B

Guidance Scale

8

Dimensions

4096 × 4096

Similar

Photorealistic industrial edge, Giger, Despain, star gate infinity stretch, maximalism
Maze of shafts and conduits, dark valves and arteries of a petrified monstrous organism neo surrealism, by Igor Morski, by H.R. Giger, fantastical, alcohol oil matte painting.
recursive alien birthing pod eschatology, minimalist composition, by Lee Bontecou and H.R. Giger, abstract surreal art
technical cutaway of underground cave system inhabited by salamander-like alien race, cross-section of hyperdetailed chthonic city inhabited by salamander-like alien race, by H.R. Giger, by John Stephens, hypersurreal fantastic underground architecture, detailed matte painting, deep color, fantastical, intricate detail, splash screen, complementary colors, fantasy concept art, 8k resolution trending on Artstation Unreal Engine 5
Photorealistic industrial edge, by Giger, biocontainment cannister infinity stretch, maximalism
recursive alien worm eschatology, minimalist composition, by Lee Bontecou and H.R. Giger, abstract surreal art
zombie astronaut arched back suspended off the ground with a biomechanical tube that is imbedded into his back, the tube snakes away into the corner of the command center of the space ship where a large Giger-esque inspired writhing mass with multiple glowing eyes has nested, biomechanics, style by H.R. Giger, space horror, dramatic, stunning movie still, 'Alien' movie aesthetic
circular reference, M.C. Escher-like paradox; Neo-surrealism
Photorealistic industrial edge, Giger, Despain, hyperbaric chamber infinity stretch, maximalism
unrestrained chaos, regressive overlapping timeline, horror art, by Arthur Secunda and HR Giger, by Wes Benscoter, mind-bending illustration; dramatic and ominous, asymmetric, Braille language glyphs, abstract cosmic horror,
neo-surrealism, straight lines and right angles, golden ratio, parallel wiring, by H.R. Giger, dark Cyan - dark yellow - onyx color scheme.
technical cutout of underground cave system, hyperdetailed chthonic city inhabited by salamander-like alien race, by H.R. Giger, by John Stephens, hypersurreal fantastic underground architecture, detailed matte painting, deep color, fantastical, intricate detail, splash screen, complementary colors, fantasy concept art, 8k resolution trending on Artstation Unreal Engine 5

© 2025 Stablecog, Inc.